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| | Features | Set in the Pacific Theater of World War IIOnline multiplayerSquadmate mode allows for a second player to "cover" the first playerWii Zapper supportPowered by Call of Duty 4: Modern Wafare technology
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| | Description | Call of Duty: World at War changes the rules of engagement by redefining WWII gaming and thrusting players into one of the most tension-filled, unforgiving battles against a new ferocious enemy in the most dangerous and suspenseful action ever seen in WWII. Powered by Call of Duty 4: Modern Warfare technology, Call of Duty: World at War brings an uncensored edge to combat, as soldiers face the most harrowing and climatic European and Pacific battles in which an enemy, who knows no surrender and no retreat, will fight to the last breath, unleashing an arsenal of lethal surprising tactics. Peril and danger lurk throughout the battlefield as players combat the unknown risk of the new chaos of battle. From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, the volatile action takes on added depth as players employ new features that previously were only-available in multiplayer, including perks, rankings and online stats in up-to full four-player cooperative gameplay. New infantry and vehicle-based weapons, like the potent flamethrower, bring the battlefield ablaze. |  |
| | Product Details | | Product Length: | 5.65 inches | | Product Width: | 7.49 inches | | Product Height: | 0.58 inches | | Product Weight: | 2.0 pounds | | Package Length: | 7.5 inches | | Package Width: | 5.3 inches | | Package Height: | 0.6 inches | | Package Weight: | 0.15 pounds | | Release Date: | November 11, 2008 | | Average Customer Rating: | based on 855 reviews |
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| | Game Information | | Platform: | Nintendo Wii | | Media: | Video Game | | Item Quantity: | 1 |
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| | Customer Reviews | Average Customer Review: Write an online review and share your thoughts with other customers.
Beautiful game, unfortunately very annoying. Not a good combination... Sep 05, 2010 I expected a lot coming in to World at War because I had been reading about WWII quite a bit lately and thought a quality PS3 game on it would be fun. Although there were some areas of the game that worked, they were far over shadowed by the more annoying aspects of the game that ruined it for me.
The pros: beautifully rendered world, tight storyline, cool weapons and vehicles. The world itself is beautifully rendered. The landscapes look so real when fighting Japan and Germany that it helps bring you into the WWII world. The destruction of cities and the destruction of human life is, seemingly, accurate. At times you will see a wounded soldier rolling around on the floor, or a Japanese soldier running around caught on fire with his arms flailing everywhere. You couldn't help but be fascinated by the world you were experiencing. The storyline is very accurate to the actual WWII history, not too mention the tactics of the four nations during the war is well rendered. Finally, I couldn't help but have fun with the flamethrower and the tank, two aspects that I had a surprising amount of fun with.
The cons: Facial features and annoyingly constant death. The facial features are no where near up to the level of the rest of the game. All too often they just looked like some zombies or corpses walking, which was a striking contrast to the beautiful landscape and world. Finally, the absolute killer for the game was the absolutely numerous number of times that you die. You are always seeing a grenade indicator and usually would always die if you are anywhere in the vicinity. You would die so often and repeat the checkpoint so often that you are constantly getting so annoyed that you want to stop playing right there and exchange the game for something else. The game certainly could have done away with half the grenades and made it so that you didn't die so often and still had a very real feeling game. This, of course, was their objective. And though death is real feeling in World at War it doesn't need to be so much since all that does is take the enjoyability out of playing.
I still can't get over how fun an experience it was to storm Shuri Castle in Okinawa and the Reichstag building in Germany, giving you such a well rounded experience in just seeing the beautiful architecture, only to have them blown to bits by war. Some of the more redeeming values of the game. Unfortunately the annoying aspect, which no game should ever become annoying, completely overcomes everything else and left me with a game that I probably never play again. A recommendation with the caveat of being prepared to be annoyed.
2.5 stars.
Call of Duty: World at War Sep 03, 2010 Like my other experiences with the Call of Duty series, World at War falls into the same line; short. Though some might argue that it depends on what difficulty you're playing on, but I'd like a game to be fun and immersive to everyone on any level, you know worth the money you spent on it. That being said Call of Duty: World at War falls short. I overly enjoyed the fact that you played in both theatres of World War II, but I hated how it compressed the entire war into 14-15 missions. This had so much potential to be a truly epic WWII fps. The gamplay is standard for the COD series, and like the other ones, with some controlla adjustmens, became very intuitive. The online play is also cliche, and has its moments too. Now where I think this game shines isn't the campaign or the online muitiplayer, but Nazi Zombies. I was blown away by it. Not by the graphical presentation, not by anything of the nature, but by how fun it is. That may not be much to say, but in a day and age where technical achievments are almost held higher than fun gameplay, it shines in my book. In the end COD: WAW is a desent game, nothing too speacial, nothing too awful. At the price it's at now, it's a great pick.
ok game Sep 01, 2010 good campaine and i love natzi zombie mode but the multiplayer is annoying beacuse they put the extra maps that you have to purtchace into the same mix as the normal ones wich makes it really hard to get into a game.
I know its kinda late to review this but......... Aug 25, 2010 after having this game for so long and playing it here and there, I'm finally sitting down to play it on veteran mode. Now I have played it through recruit and even hardened with little to no problem at all, as it should be. But let me tell you, on veteran they pull out all the stops and I mean all of em. For instance no matter how many of your own guys are around you every enemy shoots directly at you! Be prepared to dodge grenade after grenade after grenade after grenade and oh wait 6 grenades at one time!? Yeah sounds like fun! You thought you had help from the AI, think again! This has to be the worst AI I've ever seen, I mean your guys run by the enemy and do nothing, randomly shoot into walls, get in your way and are more of a nuisance then anything. It is the most unbalanced mode I've ever played......COD4 no problem, veteran beat, Modern Warfare 2 challenging but no problem! You have to be extra cautious when playing veteran here though and even then be prepared for grenades and miracle shots from the enemy and non stop units! Me and my brother literally played the same level for over 2 hours and are still playing it as I write this review! And were pretty damn good at COD no exaggeration. I'm sure most people have played this and are onto MW2 by now waiting for Black Ops to come out but for the ones who haven't played this, be prepared to be frustrated out of your mind if you plan on playing it on veteran, seriously........I would hate to play this game on veteran for the Wii.......jesus
Nazi Zombies is the best Aug 24, 2010 I bought this game because of the extra game at the end called Nazi Zombies. It comes with the map Nacht der Untoten. Its a great game and is really fun even without the extra maps.
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